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Browsing: Reviews by Richard Nolan
A teenage photography student discovers she can rewind time, sound like a good laugh?
We check out the latest multiplayer melee combat game featuring brawling Viking madness.
There's nothing quite like a neat little indie space simulation to spice up your Easter.
Finally, a postal service management simulation??! That's right!
MercurySteam give us another Castlevania to sink our teeth into.
80s style top-down arcade racing meets 21st century graphics and features. We check out the result.
Another roguelike comes off the production line. This one's all full of space marines and covered in steampunk.
A retro styled game of turn-based dungeon crawling; but does it make the grade?
Accessibility and aesthetics? Nope. The only thing here is gods and strategy and dragons and stuff!
Mysterious 2D horror genius, or a load of meaningless nonsense which offers about as much entertainment as a bad knock knock joke?
A futuristic-themed crisp, clinical and creative addition to the ever-growing indie stock of great modern roguelikes.
The game comes with a network multiplayer mode, but given the lack of strategic elements within the game that really doesn't count for much.
It's the best damn football game ever made, but only by a gnat's whisker, and if anything that whisker is merely the updated seasonal player data which separates it from PES 5.
When someone like Sid Meier copies a classic genre, I at least expect him to add something new and innovative to the game-play.
There can be no doubt that the game has great humour and immersive gameplay.
You take the role of Nicholas Farepoynt, who has been asked by the mayor of quiet little hamlet to lead an investigation into the recent murder of a young girl.
Near-masterpiece, absolutely phenomenal achievement for Bethesda, and no-doubt the best game on the PC in 2006, if not all formats.
Without a doubt this is the best sailing game ever made, and undoubtedly it will remain so until Virtual Skipper 5.
Aliens, guns, cyborgs, squad-based tactical turn-based strategy game play ... what else do you need!?