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<a class="image-link media-ratio ratio-3-2" title="Grand Theft Auto 6 Suffers A Second Delay, Now Launching in November 2026" target="_self" data-turbo-frame="_top" href="/grand-theft-auto-6-second-delay-launching-november-2026"><img alt="Grand Theft Auto 6 Suffers A Second Delay, Now Launching in November 2026" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/4f/47184/index_Grand-Theft-Auto-VI-1.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/grand-theft-auto-6-second-delay-launching-november-2026">Grand Theft Auto 6 Suffers A Second Delay, Now Launching in November 2026</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=254">Bogdan Robert Mateș</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-07T09:42:00+00:00">Nov 7, 2025</span></span></span></div>
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<p>Rockstar Games says the extra time will be used "to finish the game with the level of polish you have come to expect and deserve."</p>
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<a class="image-link media-ratio ratio-3-2" title="Dead by Daylight brings back 2v8 mode with Silent Hill&#39;s Pyramid Head and Castlevania&#39;s Dracula today" target="_self" data-turbo-frame="_top" href="/dead-by-daylight-brings-back-2v8-mode-with-silent-hill-s-pyramid-head-and-castlevania-s-dracula-today"><img alt="Dead by Daylight brings back 2v8 mode with Silent Hill&#39;s Pyramid Head and Castlevania&#39;s Dracula today" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/f4/47180/index_DbD_Konami.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/dead-by-daylight-brings-back-2v8-mode-with-silent-hill-s-pyramid-head-and-castlevania-s-dracula-today">Dead by Daylight brings back 2v8 mode with Silent Hill&#39;s Pyramid Head and Castlevania&#39;s Dracula today</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=289">Fran J. Ruiz</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-06T15:15:00+00:00">Nov 6, 2025</span></span></span></div>
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<p>Konami has collaborated with Behaviour Interactive once again to give Silent Hill&#39;s Pyramid Head and Castlevania&#39;s Dracula new cosmetics as they team up in a...</p>
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<a class="image-link media-ratio ratio-3-2" title="How Techland’s mistake turned Dying Light DLC into a standalone game" target="_self" data-turbo-frame="_top" href="/how-techland-s-mistake-turned-dying-light-dlc-into-a-standalone-game"><img alt="How Techland’s mistake turned Dying Light DLC into a standalone game" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/19/47178/index_dying3.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/how-techland-s-mistake-turned-dying-light-dlc-into-a-standalone-game">How Techland’s mistake turned Dying Light DLC into a standalone game</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=293">George Young</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-06T13:30:00+00:00">Nov 6, 2025</span></span></span></div>
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<p>The story of how Dying Light: The Beast started life as Dying Light 2 DLC has been well-reported, but franchise director Tymon Smektała shared with me that...</p>
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<a class="image-link media-ratio ratio-3-2" title="Dying Light: The Beast took inspiration from Pac-Man for its survival system" target="_self" data-turbo-frame="_top" href="/dying-light-the-beast-took-inspiration-from-pac-man-for-its-survival-system"><img alt="Dying Light: The Beast took inspiration from Pac-Man for its survival system" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/a0/47177/index_dying.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/dying-light-the-beast-took-inspiration-from-pac-man-for-its-survival-system">Dying Light: The Beast took inspiration from Pac-Man for its survival system</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=293">George Young</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-06T12:51:00+00:00">Nov 6, 2025</span></span></span></div>
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<p>During the decade away from players’ screens, Dying Light’s Kyle Crane has become a sentient Volatile; someone that exists as both human and zombie.</p>
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<a class="image-link media-ratio ratio-3-2" title="Fellowship&#39;s November 6 Patch Adjusts Matchmaking Item Level Requirements, Buffs Sylvie, and More" target="_self" data-turbo-frame="_top" href="/fellowship-november-6-patch-matchmaking-item-level-requirement-buffs-sylvie"><img alt="Fellowship&#39;s November 6 Patch Adjusts Matchmaking Item Level Requirements, Buffs Sylvie, and More" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/c3/47172/index_Fellowship-3.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/fellowship-november-6-patch-matchmaking-item-level-requirement-buffs-sylvie">Fellowship&#39;s November 6 Patch Adjusts Matchmaking Item Level Requirements, Buffs Sylvie, and More</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=254">Bogdan Robert Mateș</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-06T08:34:00+00:00">Nov 6, 2025</span></span></span></div>
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<p>Fellowship's November 6 patch also brings with it other balance changes that tweak various heroes' abilities.</p>
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<a class="image-link media-ratio ar-bunyad-main-full" title="Radical Relocation Review" data-turbo-frame="_top" href="/radical-relocation/review"><img alt="Radical Relocation Review" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/promo/image/3/de/1973/home_large_1_aNCXfi.webp" />
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<h2 class="is-title post-title"><a data-turbo-frame="_top" href="/radical-relocation/review">Radical Relocation Review</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/reviews?author=263"> Luiz Coelho</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2020-09-04T09:00:00+01:00">Sep 4, 2020</span></span></span></div>
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<a class="image-link media-ratio ratio-3-2" title="Battlefield 6 gets substantial changes to Challenges &amp; Assignments following heated player feedback" target="_self" data-turbo-frame="_top" href="/battlefield-6-gets-substantial-changes-to-challenges-and-assignments-following-heated-player-feedback"><img alt="Battlefield 6 gets substantial changes to Challenges &amp; Assignments following heated player feedback" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/cf/47170/index_BF6_OilFields.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/battlefield-6-gets-substantial-changes-to-challenges-and-assignments-following-heated-player-feedback">Battlefield 6 gets substantial changes to Challenges &amp; Assignments following heated player feedback</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=289">Fran J. Ruiz</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-05T16:50:00+00:00">Nov 5, 2025</span></span></span></div>
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<p>The Battlefield 6 developers have detailed and released the first batch of changes to Challenges &amp; Assignments following intense pressure from players.</p>
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<a class="image-link media-ratio ratio-3-2" title="The Falconeer gets free Revolution Remaster on Steam, out now" target="_self" data-turbo-frame="_top" href="/the-falconeer-gets-free-revolution-remaster-on-steam-out-now"><img alt="The Falconeer gets free Revolution Remaster on Steam, out now" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/36/47169/index_Falconeer_remaster_comparison.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/the-falconeer-gets-free-revolution-remaster-on-steam-out-now">The Falconeer gets free Revolution Remaster on Steam, out now</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=289">Fran J. Ruiz</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-05T16:10:00+00:00">Nov 5, 2025</span></span></span></div>
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<p>The Falconeer Revolution Remaster is a substantial free upgrade of the original Falconeer game that's just arrived for Steam players.</p>
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<a class="image-link media-ratio ratio-3-2" title="Starship Troopers: Extermination&#39;s Update 1.8 Arrives in December, Brings New Company Progression System, Icy Critical Strike Map, and More" target="_self" data-turbo-frame="_top" href="/starship-troopers-extermination-update-1-8-december-new-company-progression-system-icy-critical-strike-map"><img alt="Starship Troopers: Extermination&#39;s Update 1.8 Arrives in December, Brings New Company Progression System, Icy Critical Strike Map, and More" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/24/47168/index_Starship-Troopers-Extermination-Update-1-8-2.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/starship-troopers-extermination-update-1-8-december-new-company-progression-system-icy-critical-strike-map">Starship Troopers: Extermination&#39;s Update 1.8 Arrives in December, Brings New Company Progression System, Icy Critical Strike Map, and More</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=254">Bogdan Robert Mateș</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-05T15:00:00+00:00">Nov 5, 2025</span></span></span></div>
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<p>A brand-new side objective and quality of life improvements are also expected in Starship Troopers: Extermination's update 1.8.</p>
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<a class="image-link media-ratio ratio-3-2" title="Revenge of the Savage Planet &quot;hasn’t monetised as well as we would like,&quot; Putting Studio in a &quot;tricky situation,&quot; According to Its Creative Director" target="_self" data-turbo-frame="_top" href="/revenge-of-the-savage-planet-hasnt-monetised-as-well-as-we-would-like-studio-tricky-situation"><img alt="Revenge of the Savage Planet &quot;hasn’t monetised as well as we would like,&quot; Putting Studio in a &quot;tricky situation,&quot; According to Its Creative Director" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/00/47166/index_Revenge-of-the-Savage-Planet-1.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/revenge-of-the-savage-planet-hasnt-monetised-as-well-as-we-would-like-studio-tricky-situation">Revenge of the Savage Planet &quot;hasn’t monetised as well as we would like,&quot; Putting Studio in a &quot;tricky situation,&quot; According to Its Creative Director</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=254">Bogdan Robert Mateș</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-05T14:18:00+00:00">Nov 5, 2025</span></span></span></div>
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<p>Alex Hutchinson also describes the sales of the game's $10 Cosmic Hoader Upgrade on Game Pass as "appalling."</p>
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<a class="image-link media-ratio ratio-3-2" title="Warhammer Survivors Sees 40K and Age of Sigmar Teaming Up For Tons of Pixelated Chaos Next Year" target="_self" data-turbo-frame="_top" href="/warhammer-survivors-40k-age-of-sigmar"><img alt="Warhammer Survivors Sees 40K and Age of Sigmar Teaming Up For Tons of Pixelated Chaos Next Year" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/d2/47156/index_Warhammer-Survivors-1.webp" />
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<h2 class="is-title post-title"><a target="_self" data-turbo-frame="_top" href="/warhammer-survivors-40k-age-of-sigmar">Warhammer Survivors Sees 40K and Age of Sigmar Teaming Up For Tons of Pixelated Chaos Next Year</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/news?author=254">Bogdan Robert Mateș</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2025-11-04T14:00:00+00:00">Nov 4, 2025</span></span></span></div>
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<p>Boltgun developer Auroch Digital is working alongside poncle, architects of the survivors genre for its next title.</p>
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<a class="image-link media-ratio ar-bunyad-main-full" title="Struggling Review" data-turbo-frame="_top" href="/struggling/review"><img alt="Struggling Review" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/promo/image/7/a8/1967/home_large_1_Switch_Struggling_Hero.webp" />
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<h2 class="is-title post-title"><a data-turbo-frame="_top" href="/struggling/review">Struggling Review</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo-frame="_top" href="/reviews?author=255">Gavin Herman</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2020-08-27T21:00:00+01:00">Aug 27, 2020</span></span></span></div>
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