In an interview with Gamespot Titanfall producer Drew McCoy said that he’s unconcerned by whether the big-budget shooter is making a healthy profit, he’d rather concentrate on making games that players enjoy.
“I don’t know if it’s making a profit, I don’t know if it’s meeting sales expectations. I don’t really care,” said McCoy. “I care that I worked on a game that I can sit down and enjoy playing. The fact that people enjoy it and it has made enough that we (get to) continue supporting it as a studio, that’s to me a success. We make games because we love them and we want other people to play them with us.”
Considering that sales of the mech-happy action game have just been boosted 220% by the launch of the Xbox360 version, I’m pretty sure that McCoy’s right to be unconcerned.
McCoy hopes that Titanfall has done enough to prove that big-budget action games can try out new ideas.”I hope what Titanfall does, as a gamer and as someone who wants to see the industry get better and make cooler stuff,” he says, “is try new things and not just try and copy what’s good.”
Titanfall launched March 11, and is expecting its first DLC pack, Expedition, in May.