Through Reddit, DICE also have a sneak peak at the upcoming Loadout Presets to be made available through Battlelog, which currently has no release date scheduled.
Long-named users no longer fear discrimination as dog tags will now properly scroll player IDs, and missing grass physics are in. Also, something about crashing or whatnot.
Battlefield 4 February 13 PC Game Update:
General stability improvements
▪ Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
▪ Fix for missing sound in Team/Squad Deathmatch
▪ Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
▪ Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
▪ Fixed an invisible wall that was incorrectly positioned in one of the fallen concrete pipes on Zavod 311
▪ Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
▪ Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
▪ Fix for an issue where long IDs wouldn’t scroll on dog tags
▪ Fix for missing grass physics in terrain
Mantle
▪ Fix for a crash that would occur when activating full screen in portrait mode
▪ Fix for stuttering that could appear during video sequences on multi-GPU PCs
▪ Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
▪ Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
▪ Fixed screenshots on multi-GPU PCs
Check out the Reddit on the Loadout Presets from a Battlelog developer.