It seems Gearbox doesn’t really know what it wants to do as far as Borderlands 2 DLC is concerned.
Speaking to Strategy Informer, Vice-President Steve Gibson said that a lot of the DLC from the first game arose out of the studios desire to alter certain things about the base game – a sentiment they’re not feeling about the second:
”I don’t know what the heck we would do. I mean last time there were things where we were like ‘man, I wish we could have done some things differently in like the story telling’ which lead to some of the original DLCs… I know that if/when we evaluate that possibility (the team) will want to push boundaries, but I have no idea what those boundaries will be.”
The only confirmed DLC at the moment is the series’ first character DLC, where a fifth character class called the ‘Mechromancer’ will be added to the game.
“The response we got back was crazy,” Gibson said. “We didn’t think it would be as big as it was. So no pressure!”
Does this mean more character DLC for the game?
“The idea of doing more characters? We wish we could have done that with the first one, but the technology wasn’t there to support it. Now it is. That’s how the whole Mechromancer thing turned out in the first place, we were like ‘We want the possibility to support it’, and that’s where we’re at now.”
“It’s possible now for Borderlands 2 to have more than one character DLC. But we have to see how it turns out.”
Borderlands 2 is due out on PC, Xbox 360 and Playstation 3 on September 18th in the US, and September 21st in the UK and Europe.