Steam News has announced that a new automatic patch for Splash Damage’s class-based shooter Brink is now available.
The patch seems to tweak difficulty, improve the user interface and add some server customization.
* Balancing: Lowered Hacker terminal disarm rate to 0.6 (from 0.9)
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Spectator mode: Added new HUD displaying objective information
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Server Browser: Added dedicated/listen server type filter
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Added server information to map loading screens in multiplayer. Server admins can * customise this via the following cvars:
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si_website
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si_adminName
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si_email
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si_irc
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si_motd_1
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si_motd_2
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si_motd_3
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si_motd_4
* Spectator mode: Added faction colors to player names
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Spectator mode: Health bars now visible when looking directly at players
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Stopwatch mode: Added 10 seconds to each defending team’s spawn time
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Stopwatch mode: Added support for custom defence respawn timer adjustments via
g_stopWatchDefenceRespawnTimerAdjust
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Stopwatch mode: Added objective timing information to Stopwatch review screen
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Added support for listing players steam id’s via the listSteamIds cvar
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UI: Added automatic scrolling when typing in chat boxes
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UI: Stop context menus receiving focus when they are disabled and inactive
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UI: Game now forces a refresh of the notifications screen each time it is activated
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UI: Set focus to default (first) list item each time the notifications screen is activated
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UI: Updated two text strings for German and Italian, as “Game mode” and “Play mode” incorrectly used the same word
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Fixed player nametags disappearing despite not being affected by Flashbang
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Fixed boat shaking for clients in CCity and Shipyard opening cinematics
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Fixed Aquarium only ever logging one objective being completed
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Fixed having your weapon stuck in iron-sights for the entire refire duration when needing to perform an auto-reload
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Fixed issue with caltrop models not always being updated properly