It’s ”super hardcore” to give player freedom. Competitive players can enforce ”restrictive voice chat”, if that’s what they want. It’s ”fun without hindering” others.
”When designing multiplayer, especially ‘Modern Warfare’ multiplayer, you have 30 million people,” said Infinity Ward’s Robert Bowling. ”They all are very different. You have guys like you, playing just for fun, just want to jump on there and have a good time.”
”You have your hardcore competitive guys. You have your casual guys that maybe are competitive, they’re just not as good. It’s all about delivering a platform to allow you to have fun the way you want to have fun without hindering the other audiences.”
Modern Warfare 3 enforces less of a ‘premier league’ atmosphere and lets fans just have a good time, unlike Modern Warfare 2 that banned party chat to stop ‘intel leaks’ to enemy teams. This was a turn off for some who like chatting with friends.
”A major focus of ‘Modern Warfare 3’ multiplayer is allowing you to have a lot more control”, continued Bowling. ”…looking at those restrictions and doing away with stuff like” party chat blocking, ”that’s super hardcore. It’s about giving options.”
”We will have places where competitive guys go where you might have restrictive voice chat. And then you have an option to maybe play that same mode without the same restrictions if that’s the type of player you are.”
”The only place where Party Chat should be blocked is Search & Destroy,” noted Bowling. In this mode each player is given just a single life per round. Call of Duty: Modern Warfare 3 releases on Xbox 360, PS3 and PC November 8th. Choice is great, right?