Slowly but surely, more details are trickling out from Bethesda about The Elder Scrolls V: Skyrim, as the release approaches roughly three months from now.
Among the details revealed include:
* Joinable Factions: Rebels with branching path quests (Stormcloaks) and Riverwood Tavern Warrior Clan.
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Pickpocket skill provides greater RP opportunities and much more realistic thievery for thieves.
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Myriad options for face-paint.
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Even minor NPCs have much more complexity and depth compared with Oblivion.
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Character Generation remembers your settings when switching between races
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You can persuade various random NPCs to accompany you and they feel like fleshed out, interesting companions.
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There are six different stages to crafting items. The first two are: Refining crude ore and Assembling materials.
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More realistic alchemy labs.
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In addition to alchemy ingredients there are also reagents.
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Some spells can be learned by reading spell tomes, while others can be bought from merchants.
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Hand to Hand attacks have a much improved gravity and physicality.
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There are more ways to complete quests.
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Lockpicking mini-game is improved.
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There are bards in the game.
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You can choose not to spend perk points each level, and hold onto them instead.
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During Character Generation you can add laugh lines to your character.
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There are dozens of sliders for character creation.
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Aurora Borealis is confirmed.
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You can have animal companions.
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Bosmer “Animal Allies” Racial Ability confirmed.
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NPCs can throw rocks if they are on a bridge above you-Glow Worms confirmed.
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Killable Bees and insects confirmed (you can harvest bees from beehives).
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Fast Travel costs money.
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Perks do not stop at level 50.
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There are more types of poison.
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Bosmer are immune to most types of poison.
Let us know what you think.