In an interview with Xbox World 360 magazine, he remembered, ”You know what? This is exactly like the mid-80s when we got the Amiga and we started playing with a mouse.”
”I can remember everyone writing about how the mouse is the worst thing for gaming and it took a little while for the development community to start exploring and experiment with it,” he continued, ”But out of that exploration and experimentation came Wolfenstein and Doom and real-time strategy games. Before that we were all doing stuff with a joystick.”
Molyneux just feels that players are waiting for the one game to be the true killer app for Kinect, ”I think that any invention as big as Kinect just takes a while for us to get our teeth into. I agree with the scepticism from core gamers because there is no example yet of anything which is as dramatic or as exciting (as a game on a controller) or even an experience that lasts more than 15 minutes.
”When you get past the idiosyncrasies which every control mechanism has, Kinect is a wonderful device to innovate on.”
Lionhead Studios is currently working on the Kinect-enabled Fable: The Journey.