The PC is ”very viable” still for all genres says Willits, it’s the ”timeless stable platform” that studios can always rely on. The mouse is ”still the best”.
Microsoft Kinect’s creative director, Kudo Tsunoda, declared in an interview that since Halo arrived the PC FPS scene has been floundering: ”Halo did an awesome job of building a first-person shooter exclusively for the console, and now hardly anyone plays first-person shooters on the PC anymore. It’s all about the console,” the top exec told Game Informer.
PC first-person shooter experts id Software disagree, and quite so, what with Doom, Quake and Wolfenstein 3D under their belt. ”The PC is still a very viable platform for not only FPS games but also all other genres,” said creative director Tim Willits.
”In my opinion the PC will always be the core of the gaming industry - it is the timeless stable platform that as developers we will always be able to rely on. Unlike consoles, the PC doesn’t disappear because one company decided it wasn’t profitable or decided to make a new version. The PC platform is always evolving but staying stable.”
”The FPS genre is still great on the PC, the input controllers are very responsive, the keyboard allows many more choices and options, and the social networking of the PC allows you to reach out and play with your friends much easier than any of the consoles.”
”Plus, as any hardcore FPS gamer will tell you, the mouse is still the best device for aiming,” added id’s Willits. Mouse FTW! The studio’s next major action shooter is Rage and it releases for Xbox 360, PS3 and PC September 2011. Have you gone console FPS?