It’s an ”open environment” so the team can share ”dreams and concept” for their new venture. Kojima-san taking more ‘western approach’ to it.
”Japanese creators try to express the game’s environment through beautiful artwork, but western developers use technology to draw out the environment,” twittered Hideo Kojima. ”The Japanese make the models and textures carefully to create a world. The West use shaders, lighting, shadows, effects, and programming to create their world.”
”For my next project, I’m going to mention to the staff to throw out the old ways of production. Do not create pretty images, create a beautiful world.”
”Designers shouldn’t focus only on their part, but also borrow the programmer’s strength to maximise the quality. We shouldn’t measure quality by parts, we will measure by the quality and completion of the entire world.” Yet another defection to western development.
More and more Japanese studios are embracing western styles of videogame development, most notably Capcom having just acquire Dead Rising 2 developer Blue Castle Games which is based in Canada.
As for Kojima-san’s meetings: ”We will have a meeting every morning to discuss planning, testing, research, and scouting. An open environment to talk about important issues and share our dreams and concept for the project,” he twittered.